The
status of movies based on video games hasn’t had the best success. Since 1993,
after the debut of the first video game movie, “The Super Mario Bros. Movie,”
most adaptations have been…well, bad. The only rare miracles that we’ve had
were “Mortal Kombat (1995)” and maybe a couple others that I may not know
about. However, with 2016 putting three video game movies (and a mobile phone
game movie) in theaters, there might be a chance of the video game movie curse
finally breaking. And we have our first film to take that test, “Ratchet &
Clank.”
Now
let me be clear, I’m not really an expert on the “Ratchet & Clank”
franchise, especially compared to some of my friends. To be fair, I have played
a couple of the games in the series, so I do have a general idea of the
characters, world, and the tone that they’re known for. When it was announced
that feature film was being made based on the franchise, I was hesitant, mostly
because it was being done by Rainmaker studios. What have they done? Well,
they’ve done shows like “Reboot,” “Transformers: Beast Wars,” but they’ve also
dabbled into film with “Escape from Planet Earth” back in 2013. If you’ve never
seen that film, it’s complete shit. But first, let’s dive into the story.
When
planets are being torn apart one by one by an evil organization known as the
Blarg, the Galactic Rangers are looking for new recruits to help them in their
fight against them. Ratchet, a Lombax mechanic, longs to join the fight and do
something exciting with this life. His chance comes to him, in the form of a
defect robot of the Blarg, who Ratchet calls Clank. Soon the two team up and
become part of the Rangers, as they embark on a fight to save the universe.
Was
this film good? Much to my delight, it was. For starters, the animation was
definitely an improvement over “Escape from Planet Earth,” capturing both the
look of the games and the atmosphere and tone that they’re known for. It’s very
cartoony, but it never tries to draw away from any moments that are action
packed and serious. I especially loved the action scenes that showcase the
variety of weaponry that the games are known for, ranging from the basics to complete
overkill. Plus, with the film maintaining the games’ sense of humor, I also
love how the film managed to work in a few references into other Playstation
franchises, including the boot-up sound of the Playstation 1. That got a real
big laugh out of me.
The
voice cast was actually pretty good too. I was really glad to see that the film
decided to bring on James Arnold Taylor, David Kaye, and Jim Ward, to come back
and reprise their roles as Ratchet, Clank, and Qwark, because you can’t really
picture anybody else as those characters. This is especially true for Ratchet
and Clank themselves, because Taylor and Kaye really embody these characters
inside and out. The friendship these two share, the cooperation they have on
missions and in general, it all flows really damn well with these two. And Jim
Ward’s work as Qwark is absolutely delightful to watch, being the kind of egotistical
superstar that we’ve seen before, but Ward makes it sound very fun to listen
to. As for the rest of the cast, I thought they did a good job. Despite being
an onscreen cast, with Sylvester Stallone as the Blarg’s strongest soldier,
Paul Giamatti as the chairman of the Blarg, John Goodman as Ratchet’s mentor,
and Rosario Dawson and Bella Thorne as other members of the Galactic Rangers,
they all manage to deliver great voice performances. I think most of that
effort comes from having the legendary Andrea Romano on board as the voice
director. Trust me, whenever you’ve got Andrea Romano working as the voice
director of anything animation, the effort is brought up by 30%.
My
only real big complaint with the film was with the villains. I mean, don’t get
me wrong, Paul Giamatti as Chairman Drek and Armin Shimerman as Dr. Nefarious
were good, but I felt like Nefarious was underplayed a little bit in the film.
I would have liked him to get a bit more screen time, especially compared to
Drek’s camera moments. Just needed a better balance between the two.
The
film was written and directed by Kevin Munroe, best known for his work on the
2007 “TMNT” animated movie and “Dylan Dog: Dead of Night.” He really knows his
stuff when it comes to bringing to life some adaptations, and that couldn’t be
any truer than with this film. The fun and atmosphere that the “Ratchet &
Clank” games (as far as I know) are realized perfectly, and I’m seriously looking
forward to what he’ll bring with his “Sly Cooper” movie.
Overall,
“Ratchet & Clank” was a great deal of fun, and that’s saying a lot for a
video game movie. It may not be perfect, but I still ended up coming out of the
film with a big smile on my face. It makes me sad that this film tanked and got
panned so badly, because it certainly didn’t deserve to. If you missed your
chance to see it in theaters, definitely give it a watch when it comes out on
blu-ray.
Rating: 9/10
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